VXIII said:
walsufnir said:
VXIII said:
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I especially think that story-telling in first-person-view can be way more intense and is just way more realistic than seeing the person you control.
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Well, Just like in real life, movement and expressions tell so much about the character. Good animations in video games will always be an important way to get more sence of the characters and story. First person view does not have any of that as it supposed to simulate "you" inside the game not the character, which is in my opinion.. a weak attempt at best.
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Yes, that's why I sad "can be". Both ways have advantages and disadvantages. It would be nice if more fp-games would make you get more intense feelings. Why should I look at a character and his emotions if that could be mine? Surely it depends on which game you try to transport this and fp is definitely not the best way of presentation in any way but I think there is still a lot of potential in it besides of shooters (and even there is still potential).
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Personally I love first person view scenes in any games, one example is God Of War III, at the very end, the game switches to fp view so you'd finsh of Zeus, it was perfect ..just perfect. I understand your point, but to tell a whole story without a real presence of the character is bad for the story.
let's be honest here, the vast majority of fp games is all about gameplay and don't even try to tell a good stroy :)
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I've recently been enjoying third person shooters more than FPS games. I don't know why but I think just seeing your character move, take behind cover or even being shot at makes you feel more connected to him/her. Seeing them get hurt and seeing them react to being shot at has a much more emotional effect than just seeing red blood on your screen in an FPS game. I also love some of the character animations that you get to see in third person in games such as the Last of Us.