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S.T.A.G.E. said:
Raven722 said:
Once the launch is over Sony really should market the crap out of this game. When I'm listening to hardcore Xbox and Nintendo fans marvel at what little has been shown, you know that the game is worth pushing onto the stage. Between this and the response thus far to Killzone: Shadow Fall, I think that this launch window is going to be the breakout moment for both Guerrilla and Sucker Punch. Their games are awesome but they always managed to find themselves at a point in time where they were overshadowed by other releases and would have done much better if they were released earlier. Now they're among the first out of the gate. Obviously we can never know for sure but I think there is a strong chance that once the dust settles people will be talking about both of those studios the same way they talk about Media Molecule and Naughty Dog.


Definitely. Media Molecule needs to pick up the pace though. Little Big Planet 3 needs to launch eventually and it really needs to catch peoples eye this time. One thing InFamous and Killzone have always needed has been a proper launch time with less competition and more airtime to show what they've got to offer. Killzone needs up the multiplayer big time, but the storyline looks awesome, so I wont even talk about that. InFamous is just fine and can only get better from here....Sony just needs to market it like theres no tomorrow.


Well, Media Molecule has the excuse that they are a small studio. Everything that I've seen says that they're not making LittleBigPlanet 3. It's being made by a private studio that Sony contracted out to make it while Meda Molecule works on their new IP for the PS4 as well as Tearaway for the Vita, which is launching this year. I doubt we'll see Media Molecule's new console game before 2015.

As far as Killzone's multiplayer, I agree. No FPS can really get away without having a solid multiplayer component these days. Killzone 2's was good enough for 2009. The class balance was good and the progression was nice. The maps were pretty good but in my opinion they could have done a lot more with game modes and there was something that just felt missing about it all, even when compared to Killzone 3, which wasn't as good. Considering that FPS multiplayer now has several well established standards, I don't think it will be very hard for Guerrilla Games to see where they need to improve and what they had that was working before.