JoeTheBro said:
Yeah sure. Sailing perfectly into the wind won't work of course, but some degrees off is great. It's far from a simple concept so here is a big fancy link. |
Thanks.
I didn't read all of it but I think I understood the vectoring at the end (indeed I hadn't thought about it before but hadn't realised that very simple maths and a keel mean the boat travels faster than the windspeed) However surely this means the fastest way to travel is not into the wind, but at some angle between 90 & 45 degrees from the wind direction (angles of >90 would be into the wind) presumably dependant on the shape of the boat and the sail and the weather conditions etc, but I would think it usually lies in that range.
Unless all you meant was sailing "into the wind" and tacking between left and right* of about 135 degrees from the wind direction should be faster than sailing with the wind, which yes I guess it should be so in games.
*or port & starboard, though as i'm talking about things in reference to wind direction rather than hull direction maybe left and right is appropriate?







