the-pi-guy said:
Absolutely agree, just playing through the game, she's a great character then you add the optional conversations and she becomes an amazing character that I love like I thought I never would in any genre. It is amazing to play as her, she feels very different from Joel. It feels like a struggle, one that obviously impacts her and even the player. It's amazing, simply put. |
The fact that it translates to the mechanics as well is brilliant. With Joel I did a lot of wait and meelee attacks with bricks and weapons. Ellie made you realize how scarey the world was a conforntation rarely ended well. Having to go with stealth and traps and sniping guys gave a completely different feel. You were part bad ass and part terrified.
Honestly at first I worried abouth her, but by the end I was cheering for her and genuinely cared about her. When she gets surprised late at one point I screamed in my living room "Ellie! No!!" and unloaded my gun excessively to save her. It ceased being a game in that moment, had no idea how much it affected me and testiment to the characters and storey telling.