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the-pi-guy said:
Augen said:
Ellie was an amazing well developed character and seeing her various moods and develop to culminate in the amazing section in Winter with her is what put the game from great to that upper echelon of games this generation for me.

I am so glad I knew next to nothing going into this experience so it surprised me multiple times.

Absolutely agree, just playing through the game, she's a great character then you add the optional conversations and she becomes an amazing character that I love like I thought I never would in any genre.  It is amazing to play as her, she feels very different from Joel.  It feels like a struggle, one that obviously impacts her and even the player.  It's amazing, simply put.

The fact that it translates to the mechanics as well is brilliant.  With Joel I did a lot of wait and meelee attacks with bricks and weapons.  Ellie made you realize how scarey the world was a conforntation rarely ended well.  Having to go with stealth and traps and sniping guys gave a completely different feel.  You were part bad ass and part terrified.  

Honestly at first I worried abouth her, but by the end I was cheering for her and genuinely cared about her.  When she gets surprised late at one point I screamed in my living room "Ellie! No!!" and unloaded my gun excessively to save her.  It ceased being a game in that moment, had no idea how much it affected me and testiment to the characters and storey telling.