It's interesting to see how gaming "journalists", fans of the game and now even the developer want the rest of the world make believe that TLOU is such a critical and commercial success due to minor reasons (usually the story is named, in this case it's the "hiding" of the female protagonist - how pathetic is that) instead of admitting that the true and simple selling point for TLOU is the same as for most others of those many mid-level and few high-level sales successes on Sony and MS consoles: violence.