badgenome said:
In theory, yeah. I am not much of a technophile. I don't get all tingly about the latest gadget or whatever, and I'd be perfectly happy with increasingly powerful PS2s with similarly diverse libraries from here on out. But the problem is that if companies adopt that same mentality they leave themselves open to disruption. One day they can be on top of the world, and the next they are wondering what happened and how everyone passed them by. Unfortunately, not every innovation is good. Most aren't. There are very few true visionaries, and even visionaries some times come up with really stupid ideas. This is why they have to listen to customers and let the desires of the consumer inform their innovations or else they risk an Xbox One style fiasco of trying to lead where no one wants to follow. |
Agreed. It happened in the fifth gen to Nintendo when the origional Playstation launched, then this gen with Xbox 360 trouncing the PS3 in the first few years. And I can see the same thing happening in the 8th gen.
The thing is that consumers are the ones who dictate whether your product is a success, or not. By not listening to feedback from people who bought your products (like you said) they don't know how to improve on a product. A big disruption - like the origional Wii concept is very risky, considering that they are essentially trying to sell obsolete technology - with a catch (a very good one at that) for its core audience. But thankfully for Nintendo, and Iwata. It worked.







