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S.T.A.G.E. said:
Soleron said:
S.T.A.G.E. said:

...


Thats the point of experiences, to create worlds and fill them with meaning while you're in it. Grand Theft Auto, Red Dead Redemption, Final Fantasy (post six) Mass Effect, The Witcher, Dragon Age, Fallout, Halo, Batman Arkham franchise, Skyrim, Assassins Creed, InFamous, The Last of Us, Uncharted all accomplish multiple feats when it comes to this. Mark my words, next gen the experiences will be less linear. 

Cathrine is a game, but because of the fact that you're trying to survive while playing a game it becomes less of a game and more of a survival experience. You're in a really....really...really bad dream.

When SOTC first came out it set the bar for how you touch people with gameplay without having to say a word. It wasn't easy, especially the last boss the first go-round but eventually you look back at the experience fondly.

I am against everything your view of gaming stands for.


Because you're afraid of the evolving nature of games. Nintendo will always be there for you. Luckily for me I am more open minded and enjoy new games and evolved experiences.

No, Nintendo has gone all cinematic in precisely the way I hate as well as well. Skyward and Other M. And Mario has just been drained of life, there's no world to explore just a series of developer placed obstacles.

I don't believe change is inevitable and I'm certainly not paying for it when it happens.

Gaming is practically dead to me right now.