Subie_Greg said:
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They don't have to, but it's one of the reasons why network services like PSN, XBL or Steam exist: so publishers don't have to deal with inventory, which includes having to dump inventory from time to time to make room for new product.
Yes, everyone who picks up games at cut rate prices (myself included) reaps the benefits of inefficient inventory, or poor predictions on sales relative to production, but it's hardly an efficient system where one plays the waiting game for a game they want to go on sale or hit the clearance shelf.
DD services do offer sales as well and I've reaped the benefits there too. Often when I want to pick up a game, it simply boils down to whether inventory is high and physical copies are being sold cheap, or if there's a good sale on PSN or Steam.
When it comes to Steam, I think I can just about count the number of games I've paid full retail price for on one hand, and that's with 130 or so titles in my catalog.







