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Again their marketing bullshit spoils the real potential benefits of drivatar (awful name btw). No it won't free up 20% resources or increase the AI power by 600%. It uploads your race to the cloud where it is analyzed and turned into a set of AI parameters which are downloaded to other users before a race starts. So instead of freeing up resources it has to upload you race and download individual AI routines before each race.

What you get in return is AI routines that are custom fitted to each track with potentially a lot of variety in driving styles. Whether that's a good thing remains to be seen. Remember the Xbox one has to resolve the interaction between all the cars locally which will be a lot more difficult when all the cars are following different driving lines and different braking tactics.

I assume that they will at least filter out unwanted behaviour, like intentional blocking, cutting corners, 'using' other cars in corners and PIT maneuvers. That's what I would like to read about, how they go about parameterizing interaction between cars. Downloading a driving line for cars to try to stay close to is easy, 10 cars with different driving lines interacting with each other is the hard part.