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brendude13 said:
Gamecube said:
brendude13 said:
That's good news, but Microsoft shouldn't feel too pressured. Don't want another RROD.


RRod had more to to with solder failure than chip failure.

Solder failure because of heat?

"RROD is caused by anything that fails in the “digital backbone” on the mother board. Also known as a core digital error. CPU, GPU, memory, etc. Bad parts, incompatible parts (timing problems) bad manufacturing process (like solder joints), misapplied heat sinks or thermal interface material, missing parts, broken parts, parts of the wrong value, missed test coverage. Any one or more, on any chip, or many other discrete components, would cause this. And many of the failures were obviously infant mortality, where they work when they leave the factory and fail early in use. The main design flaw was the excessive heat on the GPU warping the mother board around it. This would stress the solder joints on the GPU and any bad joints would then fail in early life." ~ seattlepi.

OT: This is good news.. although 53Mhz isn't much, it helps close the gap a little and raises the baseline for the next generation of games. Win-win for all