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oniyide said:

Its not so much about crushing enemies but about simply not sucking in sales. Dont know why people get so fixated on that point. 3ds still would have beaten the Vita BUT it still would have missed Ninty projections and not made them money if they didnt get a price cut and games, that wouldnt be a success. If the WIi U is selling as badly as it is for the rest of the year and the ps4 xbone does just as bad or worst no one will say its a success they will say that they are all sucking. but you right about them needing to be creative. 

Motion controls went on the backburner and that was actually popular, why would you think tablet interface cant go on the backburner but the actual popular device did? Looking at Pikmin sales in Japan and the preorders for US I dont think it will prove anything. Rear view mirror in MK8 how the hell would that work? would you have to look away from the screen to look into it? that could be a cool but cumbersome feature but i dont have faith that Ninty will go that hard. If not everyone could enjoy the benefits of this awesome tablet then whats the point? come on you know thats foolish. imagine if you could only use ONE wiimote with wii.



Sorry it took me so long. I saw your reply and couldn't come up with a response. You misunderstood me actually. Right or wrong I was suggesting that if Wii U or 3DS had no exclusive features then they'd be crushed. Just like dreamcast, xbox, and gamecube were crushed by ps2. You are stating that 3D has nothing to do with 3DS success and touchscreen is not needed for Wii U to succeed. I'd like to get a response from you on how well they would do without those features! But if you can't answer then we have nothing left to discuss.


For pikmin 3 and mk8, probably you're right. Time will tell that's all. I really can't see it happening either. All I know is I haven't played them yet so I'm reserving my judgement and remaining hopeful.


Now, you asked why wouldn't the touchscreen be put on the backburner like the more popular motion control. I already answered that. The reason is, the touchscreen adds to the traditional dual analog controller, where as, the wii remote subracts from it. I can see if there is no demand and the expense is to high then sure, you have a point, the touchscreen could go on the backburner. My point is that having a touchscreen on your dual analog controller doesn't hinder the user who likes dual analog controls. So, I admit you have a point. It won't stay if users don't care about it because even though it all positives to the user, it's not worth to cost to the manufacturer. Ergo backburner like you said.


And for the discussion about it being silly for one person to have the 'alpha' controller while the other players are stuck with standard controllers. I see where it's a little weird. It just doesn't actually make a difference except in your head. There's no difference between using two ps3 controllers split-screen and using one gamepad and one pro controller split-screen (except that you don't have to split a screen). So, one more time, you are not subtracting anything from the dual analog experience when you add touchscreen. It's just hard for ppl to accept change. Please do address my questions from the first paragraph. Thank you.