Katilian said:
I keep hearing how companies are moving to console development because A) there are more sales and B) piracy is lower. If this is the case, then why do console games cost AU$10-$40 more than PC games? On the assumption that those who are pirating do start to buy games, what incentive do the companies have to drop prices? They've already got those who weren't buying them before to start buying them at their current prices. Just another false hope to get people to give up convenience and fair use in favour of DRM. |
I agree 100%. Look also at Windows Vista: less piratable than previos versions, more expensive.
And if you are a legitimate user and you haven't a cracked copy and Product Activation for whatever reason decides to kick in just when you haven't access to the net or a phone (for example, you are at an isolated mountain chalet) you can forget using it.







