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TheLastStarFighter said:
the semantics on this thread about the meaning of failure are terribly annoying. The main point missing in the debate of its meaning is tense. A failure is something or someone who has failed. The definition examples are past tense, as in "His career ended in failure" or "The campaign was a failure". "ended" and "was" are key words there when using the term properly. To day the campaign IS a failure would be incorrect; you would say the campaign is FAILING.

And so that's where we are with Wii U. It is failing, not a failure, as it is still in the middle of its attempt to do what it is made to do. If you put a time frame on it you could say its first 8 months on the market WAS a FAILURE.

Personally, I would say that Wii U was a failure in terms of meeting its initial goals from Nintendo. I would say it was a success in terms of creating a head-start userbase that is along the lines of what XB360 enjoyed. It failed to match the Wii's initial draw, but succeeded to match the PS360 launch.

We can't call the Wii U a failure until it has failed, or at least until it has no hope of success. I'll leave the judgement open on it until MarioKart 8 and the talked about "innovative" blue ocean games are released for the system during the next 12 months, and when it gets its first price cut. PS360 didn't take off until the price was dropped (as with many systems) and MK8 is Nintendo's biggest draw. If Nintendo is able to come up with something that uses the gamepad in a way that makes it a must-have for the fringe audience, then the system could take off. If these things happen and the Wii U is still selling poorly, I would confidently say that it WILL BE a failure. Right now it's too soon, I wouldn't make the call until about 1 year from now.

"Failure" is too definitive, haters stretch "failing" up to meaning "failure", we need a semantic solution: I suggest we coin a neologism, "FAILISH".     O-)  



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