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curl-6 said:

Agreed; it's the art that makes the game really shine; the creative creature designs, the vibrant colours, the use of scale to show familiar objects and settings in an unfamiliar way, like fighting a slug fifty times your size in a sand pit, which turns out to be only a small hole in the sand of a tropical beach, with massive palm trees looming overhead and sparkling waves crashing in the background.

And the thing is, all of this has been present since the first entry into the Pikmin series. Which is kinda interesting.