TwoThreeSoFly said:
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90% of champions are viable for solo queue up to the 99th percentile in skill, and then above that, about 40% of champions are actually viable in pro games. That's very impressive for a game with 114 characters.
All but five characters have a winrate between 45% and 55% in general play. You would never be at a skill level to see otherwise.
There are no tiers, because the flavour of the month shifts very rapidly. Any tier list some website made is false, I guarantee it. Also champions get picked up out of nowhere and "become OP", i.e. they were powerful the whole time but no one noticed. Which champions are used varies between continents as well: Zed is all the rage in NA but barely used in EU and many other cases. That implies that anyone CAN be viable, they're just not noticed or practiced with yet.
The game is actually incredibly balanced; at least as well as Starcraft II which only has 3 races and yet frequently had one race below 45% winrate. Sometimes as low as 40%.







