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Soundwave said:
twilight_link said:

Western developers are fickle and nothing more, Nintendo suffered this with both Rare and Retro bleeding talents constantly, similar SK and Factor 5.


Well the thing is you can't just cry about it and take your ball home because Western developers happen to have some more turnaround.

There are plenty of Western developers they could finance projects from like they do with Japanese companies such as Platinum Games and Mistwalker.

That was the other maddening thing is they greenlit all these "mid-tier" budget Japanese games like Takt of Magic, Pandora's Tower, Dynamic Slash, Line Attack Heroes, The Last Story, Disaster: Day of Crisis, etc. and then didn't bother to really push any of them or bring many of them to the West. And all of them pretty much bombed in Japan too. It's just like ... who were these games even made for? They didn't let Western consumers play half of them, and the Japanese didn't want any of them either.

I'd be willing to bet say a new Star Wars: Rogue Squadron game from Factor 5 would've outsold any of those on the Wii or Wii U, but they ignored Factor 5 when they were begging Nintendo to help them out.

The problem is Iwata once publicly proclaimed that if someone is willing to bring exclusive games to WiiU then Nintendo can help them financially, so they try.

The games on your list are created to broaden portfolio of games on Wii, try new ideas or concepts, they bombed in Japan and this is why there was no or negligible interest publishing them in the west.

Smash Bros is great example the game was created solely for home market but due to success of the game in Japan it was released in west.

Perhaps Nintendo has no sympathy for beggars and traitors, I strongly share this sentiment with them.

~

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