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Xxain said:
WagnerPaiva said:
The thing is: Keep it simple.
Final Fantasy is getting too complicated for its own good, turn back to basics: modest hero, finding companions one by one, traveling in a world, them vehicles, then better weapons, then misteries.
Keep it humble, keep it slow, less crazyness, less crazy clothing: focus on a fun game for once.

Or, keep this in mind: when making a game, REMEMBER CHRONO TRIGGER.


So go back to 90's is your answer which actually happen's to be reason the JRPG's are suffering now.


No. I was playinf FF13-2 last week and my head almost explode, there were 8 people on the screen talking at the same time, tons of lingo that I had to focus really hard to get and a lot o stuff happening at the same time, a freaking chaos.

I was like, Jesus Christ, give me a break, let me breath.

Just, keep it simple, just that. 

I said Chrono because it was a simple game:

- the battles were fought, not watched

- You learn about characters one at a time;

- Itens were just itens, you trade the worst for the better and that is it

- The history starts simple and THEN, it evolves.

FF these days, is a crazy mess, then they handhold us because they know the game is too crazy for a normal person to understand.

It is still good, like, I was playing FF13-2 and all of sudden I was surprise when I realize this: the last 15 minutes were fun, I liked it.

I mean, they can do cool stuff, but they need guidance, they need a north. And the NORTH, in my opinion, must be this: KEEP IT SIMPLE. LESS IS MORE.

Then, and only then, you can add misteries, super weapons, side quests, stuff that, IF I WANT, I can get myself more deep into.

Just that.



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.