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Zero999 said:
S.Peelman said:
If true, I'd piss my pants. But it sounds too good to be true, so it's not.

The thing that's definitely bull is the multiplayer part; not going to happen. Would be pretty stupid and useless anyway, the way it's described here at least.

Also, I don't get the hate the OoT Water Temple continues to get... Is it really that hard? I know Miyamoto once said that like 70% of the players couldn't beat this dungeon which was why they made it easier in the 3DS version, but I found it to be one of most inspired dungeons in the whole series. Except the boss, Morpha's kinda lame.

I'd say most of the hate over water temple is because of the boots switching and water level changing. those things were anoying as hell and the temple was pretty hard even without that. shadow link was amazing, though. he needs to make a return.

I can give people the Boots argument, that could get tedious, though it never made me 'angry' in the slightest. In fact, before the issue was brought up with the 3DS release, where it has been rectified, I'd never even thought about it in the first place!

Changing the water level in the Water Temple is what the entire dungeon is about. It's the same as people arguing they don't like the time-limit in Majora's Mask, and the game would be better without it. Like the water level, that was Majora's Mask. Without those stuff, there wouldn't be a Water Temple or Majora's Mask respectively because they wouldn't work anymore. I just don't get it, but it seems most of the hate revolves around myth.

A lot of people think they have to change the water level like a million times, everytime you go somewhere else in the dungeon, while in fact, if you're efficient about it, you only need to do it just three times; once for every one of those tablets. And it's not even as if you need to go out of your way, you should progress by each one in the natural order. The dungeon is in fact just a linear dungeon, but you could easily end up doing it in a non-linear fashion. Then, yes, one could end up needing to backtrack to change the water level one extra time. Which is the reason why they made it easier to find each of those tablets in the 3DS version.

There's another myth too, where it is said that you could either come up with a key short, and break your game, or have a key too many if you take an 'incorrect' path. Both are untrue. You can allways get all the keys.