kowenicki said:
They didn't, but they sure gave the impression that there was a whole lot more than this. killzone uses 4.5 right, in development for a while, 1st party. They then say, developers asked for 8GB and we listened, big E3 announcement of 8GB in response to developers requests. The inference is obvious, otherwise why say it? But surely the system had 8 (in total) all along, otherwise how was killzone going to run? This all looks disingenuous today. Nothing confirmed, but it looks at the very least disingenuous. Now if I have that wrong then fine, but I don't think I have. |
Yeah, you pretty much have that wrong.
Killzone devs have stated numerous times that they had been working with 4Gb dev kits prior to the February (not E3) announcement by Sony that the PS4 would ship with 8Gb. Killzone: Shadow Fall NOW uses 4.5 Gb but up until the last 4 months or so Guerrilla Games was working with dev kits that had a total of 4Gb ram.
Sony hasn't lied to anyone, or been disingenous or anything like that.