This drama shows why we PC gamers haven't strangled MS yet: each time MS bloats Windoze some more we can just upgrade our RAM.
In DOS era though, with that darn 640k conventional memory limit, and having to free as much as possible of it for many games, PC gaming required quite a large amount of masochism. Not to mention programming on it: having started programming on UNIX (not counting some awful BASIC lines on the Intellivision Computer Expansion
), the first and only time I had to program on DOS was a shock, I felt like I had been teleported in the Jurassic. My friend that was doing the project with me for that exam, though, was totally at his ease, he said 640k was a lot... Not surprising, he bought his first PC with the royalties from a Commodore 64 3D tennis game of which he was the main programmer...







