nnodley said:
BasilZero said:
bananaking21 said:
yup and thats the point of his game. i remember him saying that open world games nowdays are all about HUGE spaces, but he wants to make the experience of an open world game in the smallest open world. he wants to have the experience and content be as meaningfull as possible. i remember that was his goal with the witness
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5 GB for that though? I can understand 5 GB for the next GTA but this? I wanna know what makes his game need 5 GB if it really runs on 5 GB.
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Didn't he say he was loading the whole game world onto the RAM instead of chunks of it at a time? I may be pulling it out of my ass though. I'll see what I can find.
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You are correct. At least he alluded to it. He said it was nicer to have large ammounts of RAM so you could avoid having to stream large chunks of data at different times. Another dev, Steve Gaynor, agreed and said that his team was loading their game entirely in RAM at once.