walsufnir said: no it wasn't "based" on it. read the gaf-thread, it there to further support the idea. |
"Sony's internal docs say that 4.5GB is the baseline amount of guaranteed memory available for game-makers (note the memory usage of the Killzone: Shadow Fall demo)"
The DF article is based in the old devkit used in Killzone demo lol
I'm just commentint what I read in the article.