pezus said:
The "return" (i.e. money) is the incentive... Plus, there are still barriers (quality control). |
Yeah, and providing more of that return quicker than usual is a disincentive on "putting the extra effort for the little things", since they're guaranteed that their return would come regardless. they'd see it as making 2 shitty games having a better rate of return than making one spectacular game.
On that note, the NES is probably considered to have the strictest quality control measures in console history....and it worked, right? No shitty games out on it?







