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True.

Actually, even the so-called videogame media (journalists, web and magazine editors, reviewers, etc etc etc) don´t understand basic concepts of marketing and economy then, don´t understand how this market really works.

I´d say that the future of the videogame console industry depends today much more on those two things (marketing and economy) than ever before.

Many people who played on consoles in the past are not interested in them anymore. Some are changing handhelds for tablets and smartphones, others are playing only on PC. What the industry can do in order to make people believe they actually need a dedicated gaming device ? What is the real competition of consoles right now? What can be done for this kind of product be profitable if the market is getting niche more and more?

Those are not easy questions but it´s clear that the success of a console can´t be measured just by comparative numbers. A product may be a success if it can provide its manufacturer a reasonable profit, even if it´s not the best seller or it´s not aimed to a broad range of consumers.