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Maybe this is their solution to putting out generic sequels and diverting from the main series. Instead of having their main games and sequels developed in house, export sequels to one of their many international studios around the world that used to be known as Eidos. And then SquEnix can make the awesome games we actually want, which is the main series titles.

It's just a matter of how close to the source material they stay of course. A lot of modern western RPGs is padded with kill quests, but knowing FFXII and XIII, they were too.



Hmm, pie.