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Arius Dion said:
Mythmaker1 said:
Concept, IMO.

Whenever a new console comes out, it is because it is addressing a specific problem or set of problems that need to be solved. The Wii-mote was the solution to a long-standing problem, accomplished in an original way. While the Gamepad has its uses, as the basis for a console, it is a solution looking for a problem. And one reason developers aren't working on it is because it doesn't solve the problems that they are having.

The execution, however, certainly didn't help.

I agree with this wholeheartedly. 

Though I also think the execution suffered as a result of the concept. I don't think they can be seperated. With the Wii, simplicity and ease of use was key. Its like Nintendo, said, 'fuck that' and decided to hodge podge all previous ideas into a blender and voila la we have Wii U. I don't think off TV play is a big enough selling point. Its a convenience for some, but a non issue for most. 

Imagine Nintendo abandoning the NES controller concept for the SNES and instead opting to go back to Atari type controllers. That's what they've done essentially. 

A step back??? By your reasonin, the competition is also using an Atari type controller with less buttons.  The pad maybe different from the wii mote but is a step ahead of the traditional controller.