Xxain said:
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And that's problem of Nintendo themselves and not what they are doing with Monolith. Nintendo let them do what they wanted (or at least I think they did).
Nintendo is a weird company, they published the game in Europe, but decided not to in the U.S. My personal theory is that Nintendo of America for some reason took waaaay to long to decide if they wanted to published the game in America or not, and by that time the game was already pirated to no end. Heck according to this the game was downloaded illegally nearly 1 million times in 2011, not really a huge incentive for Nintendo, and probably the reason why Xseed made a limited print of the game.
I think Xenobalde is one of the very very few cases where the illegal downloads are much higher than the actual sales.
Nintendo and PC gamer