By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Zkuq said:

The point I was trying to make when comparing when I compared FFX and FFXII was that in practice, you were absolutely free to do anything you want only at the very end of the game. I know and admit that FFXII has more freedom but in practice, it's very hard to go anywhere until the end of the game. Part of the open world appeal to me is that I can visit places properly, even if it means running or sneaking past high level enemies. In FFXII, neither is a viable option until later in the game. Overall, in theory I could go anywhere I wanted in FFXII but in practice, I felt very restricted because I couldn't go anywhere because I would die very quickly and there was no point in going anywhere (well, trying to) because almost all the content in the game revolved around killing stuff.

I'm not comparing FFXII that much to the previous installments of the series. I can appreciate games for what they are. Sometimes I get angry developers/publishers use a known name just to get more publicity but overall, that doesn't take away from my enjoyment of a game. If I wanted to review FFXII as a Final Fantasy game, my main problem would probably be the fact that FFXII is kind of realistic and doesn't have that much fantasy in it. Like I said, the pacing just doesn't feel right to me. I didn't say it didn't feel right for a Final Fantasy game, I said it didn't feel right period.

I just find it strange how an RNG issue would find its way to the official guide. Guides don't generally advertise bugs in a game. Also, the rest of the items are somewhat easy to acquire if you know what to do. Games where getting everything usually are like that, only rarely do games seem to make getting all items easy and obvious without guides and such.

I guess we'll just have to agree to disagree about Vaan and Penelo then, I suppose. You liked them, I didn't. I guess we'll also have to agree to disagree about what games should be like. Well, I think it's really more about you having a certain idea about what games should be like if they're designed in a certain way and me not caring as long as the execution is entertaining.

Yes, we should just respect our differences in opinion. No hard feelings, bro. However, I would prefer if people such as yourself just stated that FFXII was not for them, rather than stating that the game was outright bad. After all, many like FFX, but I don't say the game is terrible despite disliking it. I just state it's not for me, as I found it far too linear and cut-scene heavy for my personal taste in gaming.