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Raven722 said:
Th3PANO said:
Raven722 said:
Th3PANO said:
Raven722 said:
Th3PANO said:
So much memory will make developers lazy. Just look at that Indy game that uses 5 GB of RAM already.


Having a large resource ceiling does not make for lazy developers. It will make them realize that they can do a lot more than what they could with a console that has a very limited amount of it and developers will want to use that to realize their vision for a game. They can actually make their games a lot more complex. Last time I checked, complexity is rarely the result of laziness. There were a great deal of what many people would consider to be lazy games on the Wii, a very low spec platform for its time.


Specs =/= creativity - and the lazy games weren't lazy cause of the specs, they were lazy cause they wanted to make quick profit out of the motion controls.


Specs =/= lack of creativity. My point about the Wii is that despite the low specs developers still got lazy on that platform.


Yes, there are lazy dev's on every console. But a lack of specs doesn't hinder you at all in game developing, it motivates you to work around certain problems and while doing it maybe even giving you new ideas. Like in real life. If everything works perfectly everytime you will never look into how to change things.


I'm pretty sure the guys working on Star Citizen would disagree with you considering the specs they need to make that game happen and it is certainly an ambitious game. Lack of specs can stifle your vision and force you to leave out what would have been awesome features or functions in the game. That doesn't mean the game is better because of it. That's an excuse often made by those who support a platform that is on the low end of hardware. Great games can be made both ways. These developers will also hit those ceilings at some point anyways. Then will you still make the excuse that these guys have been given too much to work with? Why did Nintendo bother to create a new console with greater specs than the Wii? Should they not have just aimed to continue to make these creative games on an aging console? Because surely increasing the specs will just lead to them becoming lazy.

Where did I say that nobody will use the RAM on PS4? I just said that the specs from the Wii are no excuse for not making a good game.