By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Th3PANO said:
Blood_Tears said:
Th3PANO said:
So much memory will make developers lazy. Just look at that Indy game that uses 5 GB of RAM already.

Jonathan Blow's game The Witness doesn't look lazy to me imo.


By lazy I mean not optimized at all. The Witness doesn't look like a game that needs 5 gig's of GDDR 5 Ram, no PC Game ever needed it lol.

That's the point... put everything in the RAM is the best world and not lazy... you don't need to make cache or priority constant load from the Disc/HDD.

If you can already put most part of the game on RAM then you have better load times, less screen tearing and less disc/hdd reads.

That's optimizations and not lazy.