| Nem said: @galvanizer Wow... that made no sense. But i see its not worth arguing. |
It only doesn't make sense becomes it effectively rebukes your claim that FFXII has too much grinding in order to progress with the story. Grinding exists in RPGs for leveling up and stat growth, not for acting as a bridge between story scenes. If there's too much grinding between cinematics for your liking, that isn't a flaw. It simply means you want less gameplay between cinematics. That's a subjective stance and merely a personal opinion. FFXII is not flawed just because it didn't cater to your specific demands.







