By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Raven722 said:
Th3PANO said:
Raven722 said:
Th3PANO said:
So much memory will make developers lazy. Just look at that Indy game that uses 5 GB of RAM already.


Having a large resource ceiling does not make for lazy developers. It will make them realize that they can do a lot more than what they could with a console that has a very limited amount of it and developers will want to use that to realize their vision for a game. They can actually make their games a lot more complex. Last time I checked, complexity is rarely the result of laziness. There were a great deal of what many people would consider to be lazy games on the Wii, a very low spec platform for its time.


Specs =/= creativity - and the lazy games weren't lazy cause of the specs, they were lazy cause they wanted to make quick profit out of the motion controls.


Specs =/= lack of creativity. My point about the Wii is that despite the low specs developers still got lazy on that platform.


Yes, there are lazy dev's on every console. But a lack of specs doesn't hinder you at all in game developing, it motivates you to work around certain problems and while doing it maybe even giving you new ideas. Like in real life. If everything works perfectly everytime you will never look into how to change things.