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Th3PANO said:
Raven722 said:
Th3PANO said:
So much memory will make developers lazy. Just look at that Indy game that uses 5 GB of RAM already.


Having a large resource ceiling does not make for lazy developers. It will make them realize that they can do a lot more than what they could with a console that has a very limited amount of it and developers will want to use that to realize their vision for a game. They can actually make their games a lot more complex. Last time I checked, complexity is rarely the result of laziness. There were a great deal of what many people would consider to be lazy games on the Wii, a very low spec platform for its time.


Specs =/= creativity - and the lazy games weren't lazy cause of the specs, they were lazy cause they wanted to make quick profit out of the motion controls.


Specs =/= lack of creativity. My point about the Wii is that despite the low specs developers still got lazy on that platform.