By using this site, you agree to our Privacy Policy and our Terms of Use. Close

mii-gamer said:

here is the interview:

http://www.youtube.com/watch?v=Tl3HGOsAlx0

it was 3 programmers and it took 5 weeks to get a good working build for e3 2011. Vigil games worked efficiently and i believe it was an early dev kit - one of the first given out.

Thanks.

1 week was just to change the basic libraries without graphics or "running" anything.

But impressive work... the Darksiders engine seems to be a good modular and multiplat engine.