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mii-gamer said: here is the interview: http://www.youtube.com/watch?v=Tl3HGOsAlx0 it was 3 programmers and it took 5 weeks to get a good working build for e3 2011. Vigil games worked efficiently and i believe it was an early dev kit - one of the first given out. |
Thanks.
1 week was just to change the basic libraries without graphics or "running" anything.
But impressive work... the Darksiders engine seems to be a good modular and multiplat engine.







