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Kingdom Hearts, from what I've seen of it, doesn't depend on the polys, the muscle of a console to really drive it. It's been mostly story and interaction between Square franchises and Disney icons. What part of that requires graphics again that the Wii can't handle? In all honesty, I can definitely see Kingdom Hearts going to Wii, or even Wii/360, with some added Live stuff and shinies for the 360. Or even all three systems. But I wouldn't suggest it impossible to come to the Wii.

Dragon Quest, most likely will go to the Wii, unless they want to make another portable version. I seem to recall Square having a talk about their friend codes system and trying to find fixes and ways around that, so I can imagine if they can implement that somehow in 9, and it proves to be a success, then I don't see why 10 wouldn't go to one of those two systems, because (as others have stated) Nintendo currently rules the roost in Japan.

Final Fantasy I think is their art project, where they go to use the cutting edge tools they possess, so I can see the next one sticking to the PS3, or at the least, PS3 with a 360 port down the road.... though we're talking this generation. And I doubt FF14 will hit the ground this gen unless it uses the Unreal engine or their own engine again to save the time. Final Fantasy is their go at 'painting the most visually impressive Japanese fantasy', so it'll probably stick around on whatever system's got the most visual gusto.