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Galvanizer said:

Nem said:

 So, were off to compare it to strategy grid based games. Bravo! You admited you dont have a case.So many posters in this forum that just resort to trying to throw in a low blow instead of debating the topic, its amazing.

As for the grinding. grinding is the repetition of the same task over and over. Wether its random encounters or not doesnt make a difference. Its considered grinding when you have to do these if you want to progress in the main storyline.

Hey i told you why the game isnt popular. Wether you agree or believe is up to you. If you dont want to believe then dont, its perfectly fine to have different opinions. I know of more people that enjoy the game, but for me it didnt work.

Fire Emblem: Path of Radience is a SRPG, which is not that different to FFXII, which is a RPG that has elements of SRPGs and MMORPGs.

Also, your definition of grinding is wrong. Grinding is the act of constantly getting into battles so you can level up, acquire money, get rare item drops, etc. It has nothing to do with a desire for story progression.

 



That is exactly it.