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True, hehe..  I think the real problem with SWG is that there were too many people pulling the game in too many directions for it to really succeed..

You had Lucasarts and SOE corporate handlers exerting their influcence(sometimes at odds with each other), Raph and his team exerting theres and the rabid Star Wars fanbase throwing fits over every little announcement.

I'm of the mind that the game would have worked BETTER if it had never been associated with Star Wars to begin with.