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No matter what people say about XBox 360 indie library and MS's stance so far, something's definitely wrong. The article points that out. A known developer with a known brand was trying and struggling to get their game released on a system by a company they'd worked with before. What's stopping them? Microsoft and their policies. Then when they publish on another platform, MS just end things. This isn't good business.

People in the business talk to each other, one indie developer talks to another, "I had these issues with so and so", suddenly they've got a reputation. If you have bad dealings with a company, it sticks in the mind. These indies will one day be making full releases and you think they'll put in on a console that scorned them before?

I've don't know what MS demands are but with indie devs all over the place saying the same thing, surely someone is going to have to accept things are not going as planned.

What if MS change their mind, allow more freedom for indies to release on Xbox One, is it too late? Developers might have lost faith already and just won't release there.



Hmm, pie.