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Galvanizer said:
 

LOL! You call FFXII boring? It's more faster paced and interactive than Fire Emblem: Path of Radience (your avatar). GTFO of here with your bias, bro! Heck, I fell asleep playing FE9 and it doesn't even use Gambits to make the game play itself.

Also, there's nothing wrong with grinding in FFXII. Why? Because it doesn't have random battles. As a result, grinding becomes an extension of simply exploring the field map. The depth of the battle system comes from the huge amount of weapons, spells, and abilities in the game that you can use. Also, there's loads of story. Look at the depth of the event scenes. Also, talk to all the NPCs  and read the entire Bestiary. There's so much depth put into the world.


So, were off to compare it to strategy grid based games. Bravo! You admited you dont have a case.So many posters in this forum that just resort to trying to throw in a low blow instead of debating the topic, its amazing.

As for the grinding. grinding is the repetition of the same task over and over. Wether its random encounters or not doesnt make a difference. Its considered grinding when you have to do these if you want to progress in the main storyline.

Hey i told you why the game isnt popular. Wether you agree or believe is up to you. If you dont want to believe then dont, its perfectly fine to have different opinions. I know of more people that enjoy the game, but for me it didnt work.