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Bodhesatva said:

I just am tired of killing stuff. Seriously. I want more games like the Sims and Cooking Mama and Brain Age. Not that I play any of those games (I don't), I'm just hoping we move in that direction.

I'm tired of shooting and slicing and killing stuff. It's not that I mind violence; I play a lot of violent video games, and play UT professionally. I just wish that "killing stuff" wasn't 95% of the video game market.

It makes me profoundly aware of the fact that I am included in a market dominated by 15-25 year old males -- more often the less educated ones -- with raging hormones who think things like 300 are "deep." I don't care if Sony or Nintendo or Microsoft does it; just make this market more than simply a violent playground for adolescents.

I'm twenty five. I'm becoming an adult, and I'm tired of the puerile "God of Kill War Zone" type games. I want video games to mean something substantial, and these types of games aren't getting us any closer; in fact they confirm, for most adults, that video games are simply a juvenile preoccupation.

There. Rant over.

Try Tom Clancy's Splinter Cell: Chaos Theory. You can kill all you want, but you get points taken off for killing.

What's great about the game is that you start at 100% but for each kill or unmet objective you get points deducted from the total. Instead, you either knock people out or simply stealth your way past them undetected.

There are only three people you are ordered to kill in the game (all "baddies"), and so far I've been able to limit my "knockouts" to two or one enemies per mission.

I used to play UT2K4 but I'm getting too old for twitch games - too reliant on reflexes that I don't have, and too much mindless killing that I no longer find engaging. SC:CT is a welcome change for me. Lots of problem solving and multiple ways to reach your objective. More cerebral, if you may, and the co-op mode is outrageous fun. You might like it too.