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theprof00 said:
endimion said:

so wait some people are actually arguing that they would rather have a buggy game beta for 60 bucks with no required patch so they can play offline even though they more than likely have a perfectly working connection.... than have a game that has a mandatory day one patch that corrects already those bugs and add more value to the game....

Am I reading that correctly.....

I'd take a Forza 5 with mandatory day one patch over any buggy GT game with non mandatory patch....

Holly jeebus the gaming community is revealing the worst they have in them lately, a bunch of cry babies for nothing, with excuses for everything.... it looks like a bunch a pre teen having their first PMS.... and I'm not talking about PS vs XB only..... it's just a big shame to be part of the community lately.... hopefully a lot of those naysayer will actually die out soon... it is just tarnishing our image, and making that hobby really hard to enjoy in a public setting.... I miss those days when console war was more about teasing, than trying to twist everything into a big negatives out of almost nothing....

I think what people are getting at, and this is nothing new, is that it's taking the day 1 patch one step further.
This has been a major complaint on all forums worldwide; the idea of day 1 patches hurt the industry.

There used to be a time when developers made a game, and couldn't just fix it in a patch, so they just made a quality game right at the outset. In some cases, this created glitches and cheats, but for the most part you just bought a game, brought it home, and played it. I don't think I'm the only person who has inserted a game only to be told it would need a patch, then cancel out and play something else.

Without being connected, you can pretty much avoid this whole thing. Hell, back in my early twenties I was getting my internet shut off all the time, and for lack of other entertainment, I would turn to playing on my ps2.

I'm not trying to make a big deal about this forza thing, because it really is a big game being brought to launch as quickly as possible, which xbox fans will want. They want a big franchise to play immediately. That's understandable both from the consumer and developer standpoint.

The question is "where do we go from here". Forza isn't the first, and it won't be the last first day patcher. This is simply another case of a bigger issue that gamers have taken up cause against, and because forza pushes that boundary a little further, it makes everything seem as if the people who are tired of patches haven't been listened to at all...no, in fact they're losing more ground now. Does that make sense? It may seem trivial (it is to me), but that doesn't mean I don't get that people just don't have internet in some places, or that patching annoys people. I can at least relate to that, because it's personally something that stopped me from playing a game.


well yeah and in my teens I had to use a pay phone to call home, and I wasn't annoyed by a freaking phone ringing when ever where ever....

I totally agree this shouldn't be a standard in the industry.... but it shouldn't be a big issue if it does.... bad internet connection for most gamer is a thing of the past.... while I understand it would have been a big deal 10 years ago (not for me though, got broadband high speed internet since 1997 :P ) it is not really the case today and it won't be at all 10 years from now....

things are going much much faster now... rentability is essential and they can't have crazy dev periods to achieve that on that kind of title and we are in a launch windows like you said.... this will occure more and more sadely but at the same time it will be less and less an issue for anybody.... I even doubt it is really one today in all honesty....  even my grandma has an internet connection