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ethomaz said:

biglittlesps said:

I think cerny is talking about the commands which has been increased from 2 sources of compute commands(ADD+MUL) to 64 sources in instruction set not on the hardware level because it they increase the ALU units count then the FLOPS will change accordingly but its confirmed that PS4 has 1.84TFLOPS compute power.

Can you provide me the link of this conversation so i can add?

Link: http://www.eurogamer.net/articles/digitalfoundry-face-to-face-with-mark-cerny

The talk started because the "14 CUs for graphics + 4 CUs for GPGPU"... he said that's false but the CUs are not 100% round... so the CUs are not equal... that's what I understood.


I heard some details before when there was some talk about yield problem of Xbox GPU, which is like PS4 and Xbox will have 20 and 14 Computer Units instead of 12 and 18 but two of them will be used for yield problems, so Sony might be trying to use these spare two units due to some good yields. I'm not sure about this just wanted to let you know.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.