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Seems like Forza 5 is not holding 60fps constants too... some guy in B3D get two random samples in the gameplay video and get 57 and 54 fps.

http://forum.beyond3d.com/showpost.php?p=1765069&postcount=151

He did get a bigger sample after (5 seconds) and got these resultads.

300 frames, 17 duplicates
283 distinct frames, with a result of ~ 56.6 frames per second over this 5 second period

http://forum.beyond3d.com/showpost.php?p=1765290&postcount=161

It is not a big deal... just different from Forza 4 that have a fixed framerate... here it is more dynamic in this alpha code.