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Zero999 said:
Tom3k said:

biglittlesps said:

No, its 1088 GB/sec. Check the Mark cerny Gamelab PS4 presentation.

And why what Mark said at PS4 presentation is in any way related to Wii U performance? Do you think that the implementation of eDRAM in PS4 if ever happened would have been the same as the one in Wii U? eDRAM was used in PS2, PSP, iPhone, Wii, 360.... And neither of those platforms had nearly close bandwidths as that. 

it's related because the combination of RAM + edram he mentioned is exactly what the wii u uses.

i don't know where you got the information that those consoles (except for 360) used edram. but they surely didn't have nearly as much RAM nor edram as wii u and certainly technology has evolved in the past 10+ years.

Also Wii U has very less DDR3 bandwidth which is sitting at 12.8GB/sec(revelead by teardown of Wii U and looking at the modules), so for countering this slow DDR3 nintendo should have to use High Speed EDRAM which also a reason for using this up to 1000 GB/sec(can be less). I just added a best case scenario for the bandwidth which is also based on the fact of the cerny.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.