JayWood2010 said:
SvennoJ said:
Nah just don't call it unbiased. You review from a hardcore singleplayer perspective, that's not unbiased. But I haven't been following the unbiased review series I admit, not sure what it is all about. I just think 7.5 for co-op is a bit low since it's the best shared screen 2D platformer co-op we have played so far. The first one after LBP that stayed consistently fun and that we could complete all the way in co-op.
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Perfectly reasonably and understandable :)
I would have given multiplayer a higher score if it wasnt for no online multiplayer. I see that as inexcusable in 2012 and i had to take points away from it because of that.
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They could have added that indeed. It wouldn't be for me, the difference between playing LBP locally with the same friends and online was huge. Uncontrollable laughter with local co-op, to just a chuckle now and then online.
I wonder why Nintendo is against difficulty levels. A harder difficulty that makes mario jump a little less high, less far, removes a couple of platforms, makes them smaller, or speeds up the game. That would add to the replayability too.
I hope Rayman Legends tops the co-op experience, release that already :)