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ethomaz said:

You are not reading everything...

"The developers really have a chance to study that architecture because it doesn’t change for many years. They can learn its secrets and get progressively better performance out of it. Consoles also provide a stable platform."

That's how the hardware grow for developers. 

Fixed and stable plataform will be easy and better to developers than PC... sorry but you can change that... you are just making mistake with a better plataform for games development (PS4) with more powerful plataform (PC).

I am reading everything, I'm nitpicking the quotes and finding the flaws in them.
Seriously, tomorrow if he said the PS4 provides "Super computing levels of performance" much akin to what Microsoft did, people would beleive it, much like with the PS3.

The PC is a stable platform, sure the hardware isn't fixed, but that's not a consequence anyway when PC developers don't (And would be silly to) make the games directly to the metal, developers used to do that on the PC remember and it wasn't pretty. (I.E. Only certain GPU's and Soundcards were supported.)

ethomaz said:

Fixed and stable plataform will be easy and better to developers than PC... sorry but you can change that... you are just making mistake with a better plataform for games development (PS4) with more powerful plataform (PC).

And now (PS4) everything that exists for PC (tools, whitepapers, documentations, APIs, etc) can be used with the advantage of a fixed and optimized hardware for games.



Nope, not all the tools and API's that are available on the PC will *ever* be available on the PS4, the fact you think otherwise is incredibly amusing, some of it is Microsoft patented technology, so you do the math.

ethomaz said:

Basic features? Everything that exists in PC architecture for games exists in PS4 with the advantage of fixed, stable and optimized hardware for games... plus the enhancements that didn't exists in PC yet.

PS4 is the most advanced PC architecture for games created for now... PC needs at least a new generation of graphic cards to match or surpass it.

And again... it's not who is more powerful... PC of course.

A comparison... the GTX 580 is more powerful than GTX 660 but the GTX 660 is more advanced in archicture terms than GTX 580... understood now?

You should really check the features that AMD introduced in the Bonaire XT core that are not available on the PS4, allot of them assist with games development, plus you can't discount all the gear nVidia has that isn't going to be available on either consoles.
And, Haswell brought with it a bunch of improvements too.

As for the Geforce 580 vs Geforce 660, depending on what you are looking for, the Fermi architecture would be superior compared to Kepler as it has superior FP64 instruction support and performance. :P




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