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JWeinCom said:
 

*sigh*  To put things in perspective, Nintendo required Fire Emblem Awakening to sell 250K to continue the series.  So we can safely assume, since Nintendo enjoys making money, that 250K is well above the break even point for Fire Emblem Awakening.  It seems reasonable to assume that Project X Zone had a similar budget as they share a similar style of gameplay and a similar visual style.  Considering Fire Emblem had a bit more marketing, a smattering of cutscenes, multiplayer mode, etc etc, its budget was likely higher than X Zone.  So, it seems reasonable that 250K would be enough to ensure that Project X Zone was a worthwhile title.

If our figures are accurate, with the US release, X Zone has sold about 210,000 copies overall.  If 250K is the point where the game becomes worthwhile, then we're about 40K away from that point without any European sales, without online sales, and with only a week of sales from the US.

So that seems to me a fairly good rationale to conclude the game has not bombed and is on its way to making a decent profit for its company assuming it hasn't yet.  Now, do you have any rational thought process behind your opinion that the game was a flop besides arbitrarily deciding that the 50k is a low number and a group of imaginary people who said this would outsell PS All Stars?  Because, if not, you're just trolling.