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Do we actually have ANY platformers (which rely on the precise timing of jumps) with online multiplayer on ANY consoles? IMO the genre just doesn't fit online mp. One small micro-lag and you are dead because you missed the timing of a jump. One bigger lag and you're dead before you even have the chance to jump. Pure horror...

That being said, I would have given the game a higher rating for the local multiplayer. While the 7 in the SP is totally justified, I don't think a 7.5 for MP gives the game nearly enough credit. The game is so much better in the local MP, it's almost mind-blowing. The levels get a lot more challenging, since the the players will be trolling each other, at least one player will try to kill the others with a speedrun and the "God-Player", as you called him, will either help that person with his platforms, help the others to keep up, kill the one person with awkwardly placed blocks or just bump enemies in the way.

9/10 at least for the local MP imo, which would push the game to 8.1/10