By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Figgycal said:
I can't tell if people don't think it's gonna happen or don't want it to happen. 12gb of ram is definitely good for the consumer and for the developers- what's the issue?

Considering the Xbox One is half as strong as the PS4, having 5GB instead of 7 shouldn't be a big deal.  Maybe another GB would be good for future-proofing, but that's it.

Overclocking the GPU on the other hand would help a little, but again: So great now the PS4 is 60% stronger instead of 100%!  Will it even make a difference?

All of this leads us to conclude: "Too litle too late."  If they make this decision, then that could delay the console to the end of November and lower the amount they can produce at launch.  At that point PS4 will be able to outsell them around 8:1 or more just based on shipments alone in 2013.  Is it worth it?

 

 

Personally I think MS has already lost the early game so maybe giving up a little more right now is worth it to stop the PS4 from overpowering them again due to specs in a year.  But more RAM isn't the answer.  I think they should go with 2400 MHz RAM (Instead of 2133), overclock the GPU 30%, and free up at least 0.5 GB of that 3GB's the OS is using.  That might actually close the gap to an acceptable 30% or so.