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RolStoppable said:
teigaga said:

I'd say it did work. The PS3 didn't perform to its full potential but both system did fairly well.

Xbox 360: 8m- Pretty good year for the successor of a system which only sold 22m for its entire life. It only had 2 System sellers (Oblivion and Gears)
PS3: 9.5m- Pretty good for a $600 system which didn't launch in Europe til spring 2007 and had no killer apps year one. 

Year ones sales are slow, the masses aren't interested in a new $400-$500 system, they never have been.  Even a lot of hardcore gamers aren't. However Nintendo couldn't have simply taken the cheap route because they would still face the dilema of the fleeting casual audience and having to compete with the PS3/360 + arrival of PS4/ONE.

Microsoft burned $1.5 billion and Sony burned $3 billion to achieve those numbers. That's a far cry from success. It's desperately buying market share, because the product itself is so poorly conceived.

A Wii 2 with the Wiimote/Nunchuk as the standard controller wouldn't have been in symmetrical competition with the PS3 and 360, just like the Wii wasn't with the PS2.

Thats where I argue the case of the fleeting casual audience and the diminishing selling point of the motion controllers, especially a controller which everone already has (wiimote/numchuck). Its not new anymore.

They'd either need to come up with a new gimmick/novel feature (they tried and failed) or try to incorporate the core gaming audiences  and go for graphics+online connectivity.